PlayStation State of Play: Marvel's Wolverine Lands September 15
Sony used an hour-plus State of Play to show extended Marvel's Wolverine gameplay. It arrives September 15 as a permanent PS5 exclusive, with no PC version.

- State of Play aired on June 2 and ran for more than 60 minutes.
- The show opened with extended Marvel's Wolverine gameplay from Insomniac Games.
- The game launches September 15, 2026 as a PS5 exclusive.
- No PC version is announced, part of Sony's new policy for singleplayer titles.
Still wondering whether a single game is worth buying a console for? After last night’s showcase, the answer for Marvel’s Wolverine is clear: yes. Sony held a State of Play on June 2 that ran past the hour mark, and it opened with an extended look at Insomniac Games’ latest title, with a confirmed release date of September 15, 2026.
That is not a small detail. Wolverine arrives on PS5 only, with no PC version announced. If you have grown used to Sony’s big stories reaching Steam a year or two later, the math is different this time. The game is part of a new policy under which narrative singleplayer titles stay permanent PlayStation exclusives.
What exactly did the showcase reveal?
The broadcast ran over 60 minutes and Wolverine got the most room at the top. Instead of a short teaser, Insomniac showed extended gameplay, a sign the game is close to final form and that Sony wants to push it as its marquee autumn release.
The rest of the show covered announcements from other studios, making June 2 one of the more substantial State of Play slots in recent memory. For anyone following PlayStation, the key facts are these:
- Release date: September 15, 2026
- Platform: PS5, with no announced PC version
- Studio: Insomniac Games
- Showcase length: over 60 minutes
Insomniac is the studio behind the PlayStation Spider-Man titles, so expectations around Wolverine did not come out of nowhere. This is a team with a track record of action games under the Marvel licence.
Why is there no PC version, and what does that mean for you?
Here is the turning point. In recent years we got used to Sony games, from God of War to the Horizon titles, eventually reaching PC. Wolverine follows a different rule: a permanent PS5 exclusive, with no PC port announced.
Narrative singleplayer games stay permanent PlayStation exclusives.
That is the frame of Sony’s new policy, which this announcement confirmed in practice. For you, it means a simple decision. If you want to play Wolverine on launch day, you need a PS5. Waiting for a PC version, until now a realistic option for the patient, is off the table here.
It is worth noting this is a business move as much as a technical one. Exclusives are Sony’s strongest card against the competition, and tying a major Marvel licence to a single platform sends a clear message to the market. The only question is how many players will be willing to enter the PlayStation ecosystem for one title.
A PS5 in Serbia still runs from roughly 60,000 to 75,000 dinars (about 510 to 640 euros) depending on the model and retailer, so the cost is not trivial if you do not own the console yet.
Would you buy a console for a single game, or wait to see how Sony’s exclusive policy plays out from here?



